The broadcast-graphics toolbox
Vizrt graphics systems were developed to be more than just a couple of individual tools. They were designed to work together and to provide an integrated graphics environment that boosts creativity instead of retaining it.
Creating broadcast graphics begins in Viz Artist. Over the years, Vizrt’s graphics tool has gained a reputation of being one of the most versatile products in the industry. It enables designers to build complete virtual sets and complex 3D animations; it allows the integration of maps and fully supports video throughout the workflow. Even when it comes to everyday tasks, such as building geometry or creating fonts for lower third graphics, Viz Artist is the tool of choice.
The industry develops rapidly and it’s good to know that Viz Artist is future-proof. It not only incorporates the latest technological trends, it anticipates them. This means, for example, that Viz Artist already today supports creation of stereoscopic content right out of the box!
Of course, a graphics application is always only as good as the rendering engine that plays out its graphics. Good to know then, that Viz Artist was developed together with one of the most powerful rendering engines in the market; Viz Engine. Viz Engine renders animated 2D and 3D scenes in real-time and supports playout both in SD as well as HD. And those broadcasters who want to dive into the 3D realm will be pleased to hear that Viz Engine is fully capable of playing out stereoscopic content.
But Vizrt’s graphics systems do much more than only produce state of the art visuals.
They also help to streamline existing workflows from creation to playout. Vizrt’s advanced template system takes graphics created with Viz Artist and makes them available for journalists and operators in the Viz Trio character generator and the Viz Content Pilot production tool. It has never been easier to play out professional looking graphics without actually having to do any design work.