NAB 2016 Vizrt Public show
2016 UK General Election
Interactive AR graphics with deltatre & Ncam
Girraphic and Spidercam virtual augmented graphics
AR graphics for Gala Du Cinema Quebecois
Election showreel
CBC 2015 general election
Croatian Election case study
2015 NAB Vizrt Public Show
Augmented reality samples
Using Cinema 4D and Viz Artist for virtual set design
AR ads
Using Allegorithmic shaders in Viz Artist for Virtual sets
What is a virtual set?
Virtual sets vs augmented reality
Essential Vizrt virtual set tools
Virtual set tools
Design your virtual set story
Building a virtual studio
4k augmented reality graphics
World Cup 2014 graphics

Viz Virtual Studio presents producers with unrivalled possibilities. Easily create complex, interactive 3D virtual sets and immersive graphics using an intuitive interface.

Advantages and Benefits

  • Easy setup of studios and outdoor or event productions.
  • Freely definable tracking data protocols.
  • Used for virtual sets and immersive graphics.

Key features

  • 3D virtual sets
  • Custom templates
  • Intuitive interface
  • Supports SD & HD & UHD
  • Built in chroma keyers
  • Talent reflection
  • Extensive plug-in effects
  • Newsroom integration
  • Defocus effects
  • Recording of tracking data
  • Color correction on inputs
  • Optional ViewpointTM library
  • Easily expandable
  • Lens calibration tools
  • Third-party graphics control
  • Co-cyc and holdout matte

Watch Vizrt's five-part video series exploring how virtual sets are created and their many uses.

The system fully supports the Vizrt family of products and can be seamlessly integrated with existing software installations. Viz Virtual Studio supports all major camera-tracking solutions and other studio peripherals, offering broadcasters a cutting- edge solution for the creation of virtual sets.

One of a kind

Viz Virtual Studio offers a scalable, open and complete tool set for virtual studio production. It features a comprehensive studio and production workflow and impressive graphics capabilities. It delivers the highest quality visual image for the most challenging productions, while providing an easy-to-use drag-and-drop interface. The Defocus Shader emulates the focus effects of optical lenses to create a virtual set that is almost indistinguishable from a real world studio.

Freedom for creative minds

The scenes for a set are created in Viz Artist, where the graphic designers build, animate, and compose their virtual environment. With Viz Artist, even the smallest stage area can be turned into an impressive studio. Existing sets can be enhanced with virtual objects with which the presenter can interact. Importing of Maya or Cinema 4D projects enable the designers to work in their prefered environment right up to the last minute. Reimport will keep the additional plugins on the containers if the scenes have been modified in Maya or Cinema 4D after they have been imported to Viz Artist. Substance shader plugins provide realistic materials from a large database with individual parameters exposed in Viz Artist. Viz Virtual Studio allows a single operator to handle complex productions that would normally require several different operators, allowing staff to concentrate on other tasks, improving overall efficiency.

Enlighten from Geomerics brings a whole new level of lightning possibilities to the virtual studio getting one step closer to photorealism in real-time. Talent reflection and depth of field add further to the realism achievable with Viz Virtual Studios and Immersive Graphics.

Feeds from social media and second screen applications can easily be merged into the virtual environment as part of the scene designed in Viz Artist.

Viz Virtual Studio allows a single operator to handle complex productions that would normally require a team of operators. This allows staff to concentrate on other tasks, improving overall efficiency.

Flexible tracking integration

Viz Virtual Studio includes the Tracking Hub component. Tracking Hub converts the tracking data coming from any mechanical or image-based tracking system—or a combination of the two—and converts it to camera data that can be used by Viz Engine. Even complex rigs with error compensation, like gyros, can be defined. Tracking Hub can distribute tracking information to several Viz Engines and includes failover functionality for redundant Viz Virtual Studio setups as well as its own time base for systems that may not be running in sync. Router control is available to switch incoming signals.

Workflow diagram

Let's Talk

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