Character Generators (CG) are one of the most important elements in today's broadcasting industry. They have developed from displaying simple text on the screen to powerful general-purpose tools that cover a wide spectrum of purposes.

Vizrt has created a solution that goes far beyond the capabilities of common character generators. The Vizrt CG solution offers a feature-rich 3D design system for the creation of true 3D graphics and animations. In addition, the solution offers advanced graphical and operational possibilities: it can connect to multiple newsroom systems, switch graphics seamlessly, and use multiple clients to controll a single output channel.

The Vizrt CG solution is open for integration with other systems. In addition to integrating with other Vizrt products, the solution supports major newsroom systems, automation systems, general purpose interfaces and non-linear editing systems by Avid, Quantel, and Apple. It easily blends into the editorial workflow as well. Templates can be accessed through any major newsroom system using Viz Content Pilot’s Newsroom Connect Component and the Quick CG tool. Both tools enable journalists to have full control over the look and feel of their story.

On the graphics side the solution is equally impressive. Vizrt's Look-Ahead Transition Logic ensures that the system automatically performs optimal transitions between existing and new graphics elements. Graphics elements intended to be on the screen at the same time are put in different logical layers, which makes it possible to put different combinations of graphics on air and still control them independently of each other. The Vizrt CG solution also supports the new Visual Data Tools (VDT) plug-ins for showing information as bars, graphs, lines, pies, scatters or stocks.

Workflow
Viz Trio

Viz Trio is a powerful yet cost-effective real-time 2D/3D character generator. It offers a feature-rich 3D design system for the creation of true 3D graphics and animations. In addition to basic CG functionality, a set of advanced features supply the operator with complex graphical and operational possibilities. Viz Trio supports, amongst other features, connectivity to multiple newsroom systems, seamless context switching on graphics, Look-Ahead Transition Logic™, multiple clients controlling a single output channel, and integration with non-linear editing systems.

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Viz Link

Viz Link extends the usual graphic systems’ capabilities. It closely ties together video, high-quality graphics, production tools, and Media Asset Management. Viz Link allows Viz Content Pilot users to search for videos in the media database, edit them, and directly add these videos to graphics templates. The finished templates including the videos can then be played out using Viz Engine as a real-time media compositor.

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Viz Content Pilot

Viz Content Pilot is used by broadcasters worldwide, from major TV networks to local TV stations. Because Viz Content Pilot is not limited to broadcast production, it is able to deliver graphics content to all types of graphics displays. Viz Content Pilot can serve as the core content control system for all users that require speed, a consistent look, and a streamlined workflow for their graphics.

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Viz Artist

Viz Artist 3 is a complete redevelopment of Vizrt’s successful graphics tool. The application is now even more versatile, having an unmatched feature set that is perfectly suited to build complete virtual sets and complex 3D animations. Maps and even videos are now fully supported throughout the workflow. The application also facilitates everyday tasks such as building geometry and creating fonts for lower third graphics.

Take a look at some of the features that make Viz Artist 3 the one tool for all your design needs. It allows you to create graphics for all the other Vizrt products. It supports 2D and 3D real-time animations in both SD and HD, as well as export to the Internet. An enhanced user interface gives direct access to its new functionality and makes working with Viz Artist easier and more effective than ever before.

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Viz Engine

Viz Engine, one of today’s most powerful rendering engines, is now even more capable in its updated version. Like its predecessor, Viz Engine 3 renders animated 2D and 3D scenes in real-time, producing high-end animations and outputting them in SD and HD video. Additionally, the new Viz Engine 3 has been expanded to provide an even more flexible set of tools than before, integrating with all other Vizrt products, and offering broadcasters an ideal creative run-time environment.

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Key Features and Benefits:

  • True real-time 3D graphics
  • Context-enabled shows
  • Look-Ahead Transition Logic™
  • Integration with the leading non-linear editing
  • Supports all major SD and HD formats
  • Advanced multi-layer logic
  • Real-time video output with adjustable video buffering
  • Maps integration
  • Integration with all major newsroom systems

Key Features and Benefits:

  • A powerful enabler for existing Vizrt products
  • Enables video support in Viz Content Pilot
  • Seamless integration with all major newsroom systems
  • Videos and graphicsdirectly searchable from the newsroom system
  • Supports Viz Video Hub and Viz Ardome MAM systems

Key Features and Benefits:

  • Template driven graphics with customizable interface
  • Integration with all major automation systems
  • Integration with a map system
  • Full integration of video in graphics
  • Access to previews in real-time or as snapshots
  • Built-in macro commands and scripting logic
  • Customizable real-time playlist

Key Features and Benefits:

  • Real-time 3D modelling and animation tool
  • Support for maps and video
  • Hardware 2D DVE as well as software 3D DVE
  • Advanced font style handling
  • Full support for undo/redo functionality
  • Integration with asset management database
  • Software Development Kit available

Key Features and Benefits:

  • Extremely powerful rendering engine
  • 2D and 3D real-time high-quality graphics
  • Supports SD and HD digital video, as well as AVI and Quicktime
  • High-quality full scene anti-aliasing
  • Powerful Plug-in API available
  • Pure OpenGL implementation
  • Full support of OpenGL Shader Language enables
  • Timeline-based audio playback
  • Optional video board for live video inputs and clip playback
  • Optional plug-in packages