Are you planning to build a studio or improving your video and graphics workflows? Stop spending money on proprietary platforms and inefficient workflows. With Viz Engine as your video server, you can play out your videos with real-time graphics from the same system.
Viz Engine is the preferred video server and graphics playout solution for some of the world’s biggest 24/7 news, sports and entertainment channels, regional TV stations, and online media houses.
Viz Engine plays clips out as a DVE and adds graphics during the compositing process. The system is expandable; multiple GPUs can be added, allowing for complex live graphics and video production.
High-speed video playback and graphics from the same system
Supporting all of today's major IP standards
Distribute your content on multiple platforms from the same system
Playout growing files without waiting for the transfer process to finish
Live 4K video production
Viz Engine is a reliable playout server for 4K/UHD video. The system uses local storage to playback 4K video using either a SSD-Raid—0, a SanDisk Fusion ioFX or a similar PCI-e disk. Viz Engine supports ProRes, ProRes LT and Mpeg2 I-Frame UHD. If available, Alpha will be played out as well.
Centralized SAN clip playback
For HD clip playback, a SAN can be used for storage and up to 10 clip channels can be used simultaneously per Viz Engine video server. Clips are played from the SAN directly through any Viz Engine, without the need of transferring files. The Viz Engine video server supports all the commonly used codecs including XDCam HD, DVCPro, MPEG 2 I-Frame, ProRes, DNxHD, AVCIntra and many more.
Viz Engine can be part of a file-based workflow that includes Viz One, Vizrt’s file management system. The combination of Viz One–for fast access to a media library for ingest, search, management, editing and distribution–and the Viz Engine video server gives media companies rapid access to all of their media files so they can be distributed on-air or online immediately with custom branding.
The meta-graphics workflow, which is supported by all of Vizrt’s template-based graphic workflows, allows journalists to add graphics to video in the newsroom from their native newsroom control system. The graphics remain as metadata and can be previewed in Viz One while the video remains clean of graphics until composited on-air through Viz Engine. The Meta-graphics workflow allows the journalist to change graphic content up until the moment the video and graphics are played on air.
Channel in a box
Viz Engine gives anyone doing live production a complete channel in a box solution for displaying live or recorded video content with custom branding. The system includes four simultaneous live in/out and four simultaneous clips players for multichannel and multistream production. Video clips and live feeds are displayed in multiple resolutions and composited with graphics in real-time with no compromised in graphics and video quality.
Viz Engine includes four simultaneous output channels that can be controlled independently of each other. Playlists from Viz Multichannel, Viz Trio, Viz Pilot, Viz Multiplay, or third party applications determine the channel each playlist item will be triggered to. In Viz Multichannel, automation systems are able to control individual playlists of clips and graphics that are timed to the broadcasters daily log. For news and sports production, playlists in Viz Trio and Viz Pilot allow video and graphics to be triggered individually in each channel.
Video Playout Tech Specs
Up to 4 HD output channels with key
1 4k / UHD output channel with key
Up to 8 HD input channels
1 4K / UHD Input channel
Mix effects on each playback channel
16 AES / embedded audio channels
VANC and HANC support
MPEG 2 I-Frame
Viz One with cloud storage support
Graphics Hub with cloud storage support
Frame synchronizer with audio resampling on the inputs
Analog blackburst reference input
Automatic video relay bypass
NVIDIA Quadro M6000
Sufficient to generate simple graphics for channel branding on 4 channels
Easily expandable to dedicated cards per Viz Engine for more sophisticated graphics
Viz Engine software
Viz Engine 3.8
Allows for multiple Viz Engine instances running on a single GPU