Viz Engine and Viz Artist 3.2.6

Viz Engine and Viz Artist version 3.2.6 is a maintenance release. This version is highly recommended for users upgrading from Viz Artist and Viz Engine 3.x, or for new installations.

Fixed Issues

  • Crash when removing a non existing node from a spline path.
  • Crash with image sequences in Background Clip plug-in.
  • Crash with ExtraVizPlugins with multiple references to geometries.
  • Crash when no memory is left when saving a scene as a new name.
  • Crash when copying an image with mask from one container to another.
  • Control Image plug-in did not resize texture when an images was replaced.
  • AutoFollow plug-in was moving the current container when the plug-in referred to itself.
  • Added missing Full Frame Interlaced post render options to image formats.
  • Switching cameras in scene editor and via keyboard shortcut did not work the same way.
  • The "Fill with Space" option is now by default turned off in the TextFX Write plug-in.
  • NLE produced fields with the half height when the "Use Shaped Fill Setting" option was set to 0.
  • Clip playback without loop stopped several frames before the end of the clip.
  • Search for Window Mask plug-in did not work in the scene tree.
  • Frame dropped in engine mode on first load of a particular scene because of a reallocated video input texture on first use.
  • In case of Single Pass key rendering, the color mask was overwritten when rendering a shadow receiver.
  • evRegisterTotalSize must only be called from PLUGIN_INIT in Cloth plug-in, but was called in PLUGIN_INIT_FUNCTION.

Important Notes

For general details including a list of upgrade and known issues, and also important details regarding the required Matrox SDK version, read Viz Engine and Viz Artist 3.2.6 Release Notes.htm

Download the latest version from the FTP in /products/VizEngine3x/Latest Individual Installers/