Viz Artist and Viz Engine 3.6.4

Vizrt are pleased to announce the release of Viz Artist and Viz Engine 3.6.4. Vizrt strongly recommend upgrading to Viz Artist and Viz Engine 3.6.4 versions as soon as possible.

Feature Highlights

  • Delayed pool object cleanup for faster accessing recently deleted objects.

  • Added support for Nvidia K2200, K4200 and K5200.

Main Bug Fixes

  • Several image background-loading stability improvements and fixes for Dual Channel Setups.

  • Fixed Live and Clip input texture size and aspect ratio issues.

  • Solved lens deformation rendering issues.

  • Fixed glow rendering problems.

  • Fixed Chroma Keying bug with X.mio2 Plus setups.

  • Improved 'free memory' logging.

  • Imageclip threading improvements and fixes.

  • Fixed clip texture format problems to allow clips with alpha on any geometry.

  • Added several improvements for TFxEmoticon character and icon alignment.

  • Viz Artist Window does not sporadically disappear when working with other applications.

  • Fixed an issue where the renderer stopped the embedded time code on X.mio2.

  • Clips with alpha do not play in a clip channel configured with alpha on X.mio2 Plus, if the clip has another resolution as the clip channel.

Important Notes

Installation Files, Notes and Documentation