Raising the Bar: How AI, Ray Tracing, and Tensor Cores Elevate Virtual Production

How AI, Ray Tracing, and Tensor Cores Elevate Virtual Production

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6 March, 2024

A decade ago, Vizrt demonstrated some of the earliest XR sets utilizing NVIDIA GPUs and back projection, envisioning a future where this technology could potentially supplant virtual studios.

Today, Vizrt works with NVIDIA to leverage the new features and performance of the NVIDIA RTX™ 6000 Ada Generation GPU to its full potential within Viz Engine. Using a mix of Vizrt custom AI modules and NVIDIA’s pre-built AI SDKs, Vizrt and NVIDIA bring incredible realism and interactivity to storytellers everywhere.

Join us as we present ‘Raising the Bar: How AI, Ray Tracing, and Tensor Cores Elevate Virtual Production.

Presenters
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Gerhard Lang
Vizrt CTO
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Thomas True
NVIDIA Senior Applied EngineerProfessional Video and Image Processing Applications

What you’ll learn along the way…

  • Learn how AI is leading to new creative features and design tool efficiencies.
  • Learn why visual quality and enhancement are, in part, based on the creativity of the Designer – and not necessarily on just what is ‘fixed’ in the silicon.
  • Learn why Ray Tracing is the ‘next step towards visual excellence’
  • And more…

Webinar originally aired live on Wednesday March 6th, 2024​

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