Deliver multi-platform graphics from a single workflow with Viz Engine 5.4

Vizrt’s latest Viz Engine release streamlines adaptive design, HDR, and simultaneous outputs to reduce cost and complexity

Deliver multi-platform graphics from a single workflow with Viz Engine 5.4

Vizrt’s latest Viz Engine release streamlines adaptive design, HDR, and simultaneous outputs to reduce cost and complexity
Press Release

London, United Kingdom

2 September 2025

Vizrt, the leader in live production technology revolutionizing viewer experiences, announces new capabilities to help customers create once, adapt automatically, and publish everywhere – without duplicating work or juggling multiple systems.

As audiences demand the same high-quality experience whether they’re watching on TV, streaming on mobile, or engaging on social media, the pace of multi-platform delivery is accelerating. Viz Engine 5.4 meets this challenge head-on, collapsing production complexity, reduce costs, and giving teams more time to focus on storytelling.

In today’s media landscape, if you’re not moving forward, you’re already behind,” says Caroline Cardozo, VP, Product Management Vizrt. “Audiences want more content, on more platforms, faster than ever – and they don’t care that teams are being asked to do this with the same people and budget. Viz Engine 5.4 flips that script. It cuts through bottlenecks, eliminates compromises and brings every ounce of your creative power into one, seamless workflow. This isn’t just another version – it’s a step change. From keeping pace… to setting the pace in the broadcast revolution.
Caroline Cardozo, VP, Product Management, Vizrt

Turn the biggest screens into your stage

From stadium-wide LED walls to immersive studio backdrops, producers can now drive spectacular visuals – up to 8K today and ready for 16K tomorrow – from a single Viz Engine and a fiber connection. No racks of converters or adapters. Just one streamlined system that delivers scale, clarity, and impact with lower costs and fewer headaches.

One design, infinite destinations

Stop rebuilding the same graphic for every channel. With adaptive graphics that flex to any aspect ratio – and transitions that stay flawless – one design can now hit broadcast, OTT, and social simultaneously. That’s less duplication, less downtime, and more engaged viewers.

All your audiences, all at once

Whether it’s a primetime TV feed, a sports app, or a social livestream, Viz Engine 5.4 powers them all in parallel. Multiple formats run side-by-side in one workflow, so you expand your reach and revenue without multiplying your workload.

HDR everywhere

Native HDR creation in Viz Artist means the vibrancy you design is the vibrancy your audience sees – in the stadium, on TV, or on a phone. With scene-level control, teams deliver consistent quality faster and more confidently.

Real-time data and interactivity built in

Sports scores. Election results. Live polls. With HTML5 integration, any live web content can be pulled directly into your graphics and on-air in seconds. Producers create more relevant, personalized broadcasts that keep viewers watching longer and keep them coming back.

Even more creative power to match your vision

Viz Engine 5.4 also brings a wave of enhancements that boost flexibility and creative scope. Support for Unreal Engine 5.4 and 5.5 enables hyper-realistic virtual sets and richer visual detail.

Automated lens calibration slashes setup time without requiring specialist skills, freeing teams to focus on the shot, not the settings. New rendering options like dynamic geometries and particle instancing open the door to more ambitious effects without slowing performance. And with NDI 6.2, plus an end-to-end HDR pipeline, every frame looks sharp, vibrant, and consistent – from concept to screen.

Viz Engine 5.4 is available now and see it in action at IBC, Hall 10, Stand 10.A41. Book a meeting:

Learn how traditional and next-generation content creators can deliver immersive viewer experiences: