Viz Engine
The most powerful and versatile graphics platform in the world
01.
Composite and render scenes and make them accessible for other Vizrt applications
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Render in real-time a wide variety of adaptive designs for studio or live environments
03.
Viz Engine 5.2 includes Reality Connect™️, GhostFrame™️ XR Set Preview, and Unreal®️ Engine 5.3 integration
Key features
Viz Engine is the superior compositing, real-time 3D rendering and video playout platform in the media industry. It renders animated 3D scenes in all resolutions, capable of utilizing any rendering pipeline. Viz Engine is the foundational backbone of today’s most advanced graphics and video production workflows.
With superb photo-realism, stunning effects and advanced compositing features combined with unrivalled performance, decisive integrations, absolute reliability, and sleek workflows, Viz Engine reduces complexity so you can increase your creativity.
Reality Connect™
Reality Connect opens a new era of AI-driven 3D talent immersion within a virtual set by making real-time high-fidelity talent reflections and shadow casting possible – natively within Viz Engine and using only a single GPU.
Reality Connect anchors the talent within a virtual set by employing various applications of AI pose estimation, including Vizrt’s own Viz AI.
GhostFrame™ XR Set Integration
One of the challenges users face when using an XR set is the lack of a proper preview. Vizrt has partnered with ROE Visual to combine Viz Engine 5 and GhostFrame™ to introduce an experience that is more comfortable and natural for the talent, and inconspicuous to the viewer.
GhostFrame enables up to four feeds into an LED screen – which can be individually captured by a camera. Users select which feeds are visible for the presenter and production crew and which will be the live broadcast feed. The talent can interact with an AR object for example, without the hazard for virtual collisions, or look directly at the video wall for markers, teleprompting cues, or when conducting a remote interview; all of which are not visible in the live broadcast feed.
Adaptive Graphics™ Adapt to Video Walls
Viz Engine 5 solved the riddle of producing and serving graphics across multiple platforms, each possessing different aspect-ratios, by introducing Adaptive Graphics.
Now, Viz Engine extends Adaptive Graphics to include user-defined aspect-ratio support for video walls, automatically and intelligently adjusting graphics to fit any video wall size, shape, and resolution. From traditional TV and hand-held device aspect ratios, and now to non-traditional displays such as studio video walls, virtual sets, and digital signage, Adaptive Graphics protects your brand by ensuring a consistent look and unified brand identity across all platforms and displays.
Unreal Engine 5® Integration
Viz Engine-5 introduced a completely new integration with Unreal Engine 5, one that set new benchmarks for ease of use and performance, plus controllability and asset management. It was a significant improvement to all previous Viz Engine/Unreal Engine integrations. Viz Engine 5.1 supports both Unreal Engine 5.2 and 5.3 releases, and it includes Unreal Engine 5 compositing improvements for Viz Engine’s Precision Keyer and AR compositing.
Viz Engine provides wide-ranging platform connectivity supports 600+ user-specific plug-ins, importing of models from Autodesk’s Maya and 3ds Max, Maxon’s Cinema4D, and Adobe After Effects, plus support for multiple tracking systems. When you also include native NDI® integration that opens a host of possibilities including out-of-the-box AR setups with PTZ cameras and cloud-based workflows, it’s no wonder Viz Engine is the leading graphics platform in the world.
See how our customers are using Viz Engine
Vizrt delivers advanced virtual set ecosystem to BBC Sport for a year of sport
– with Viz Engine 4, Unreal Engine, Mo-Sys, BK Design and Lightwell –
Vizrt delivers groundbreaking software-first studio to Germany’s Welt with highly automated, switcherless SMPTE 2110 production
TVNZ brings immersive storytelling to viewers live on air
By embracing IP based, software defined visual storytelling production (SDVS) techniques, TVNZ has been able to continue to distinguish itself from the competition
Televisa covers Mexico elections with AR graphics from Vizrt and design by Polygon Labs
Virtual graphics improve program retention and media companies’ bottom line
Virtual sets are becoming more common as media companies strive to find a way to cost effectively differentiate themselves from competitors. Find out what is involved in creating a successful virtual set and augmented reality presentation.