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Please join Vizrt as we demo many new and improved features, including an all-new Scene Tree that benefits users with improved accessibility and navigation within Scene Tree Containers, a new Fog Post effect and multi-ray SSR reflections, intelligent scaling, variable fonts, photo-realistic lighting, and so much more.

What you’ll learn

  • Explore the redesigned UX, including the improved accessibility and navigation within Scene Tree Containers.
  • Review some of the many new design features of Viz Artist 5, including a new Fog Post Effect that adds depth to your scenes, and the introduction of IES Lighting for photorealistic lighting effects within scenes.
  • Multi-ray SSR reflections and layering capabilities found within Viz Artist 5 lets your designer create a more realistic and immersive experience.
  • Text and Font handling in the Viz Engine Pipeline has been completely overhauled. Now, full TextFX per-character animation is supported in the Viz Engine Pipeline, and Variable fonts parameters can now be edited directly in the Text Editor.
  • Achieve superior and more realistic results with the addition of scripting support for PBR Materials.
  • The introduction of Viz Engine 5 brought with it an enhanced integration with Unreal Engine 5. Through a new ControlObject integration, users can control Unreal content, such as text and objects, with ease.
  • Anything else you want to know in our live Q&A session.

Meet your presenters

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Aleksander Kuzminykh, Support Engineer, Vizrt 
Aleksander Kuzminykh,
Support Engineer, Vizrt
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Narath  
Narath "Ark" Thummanond,
Pre-Sales Consultant, Vizrt