Viz Arc

Advancing the Artful Control of Virtual Set and AR Graphics

Viz Arc maximizes immersive storytelling from a single interface.

1.

Maximize your storytelling ability with AR and virtual sets

  • Control AR and virtual sets from a single interface
  • Map AR graphics to floor plans
  • Optical Character Recognition (OCR)
  • Track the position and orientation of a Human face

2.

Easy set-up of virtual sets, keying and AR graphics

  • Use DMX Protocol to set values and control Viz Arc from external device
  • Trigger multiple functions with Command buttons
  • Import Viz Artist and Unreal templates
  • Operate and configure without programming skills

3.

Control live Vizrt and Unreal® graphics, text, and objects

  • Control Geometry & Materials in Unreal Engine
  • Play ‘From-To’ in Unreal® sequencer timeline
  • Preview with NDI video sources
  • Control PTZ Cameras via NDI®

Viz Arc is Vizrt’s revolutionary augmented reality control system, which allows users to drive Viz Engine and Unreal® Engine graphics, virtual sets, AR graphics from a single interface. Quick to deploy and always repeatable, Viz Arc lets you easily position and trigger AR elements by mapping to locations indoor and outdoor.

Viz Engine 5 & Unreal Engine 5 – Control the best of all worlds

With the introduction of Viz Engine 5’s enhanced integration with Unreal Engine 5, Viz Arc controls Unreal content, such as text and objects, with ease. Direct control of Viz Engine’s Precision Keyer, access to Viz Artist scenes and Unreal® 5 projects, as well as NDI® for video preview and PTZ camera control is also provided.

Precision Keyer Control

Viz Arc includes control of Vizrt’s Precision Keyer, which allows users to perfectly immerse the presenter into a virtual environment, giving a clean and unobtrusive key with ultra-realistic results.

Viz Arc’s control of the Precision Keyer includes a Color Picker to select a sample from the set or location, as well as various fine-tuning adjustment tools to create the perfect blending between AR and Virtual Set backgrounds. For those that desire a more tactile approach, Viz Arc’s integration with various hardware consoles, such as Elgato’s Stream Deck™ and the Loupedeck Live Console provides precision control and fine-tuning adjustment.

Viz Arc offers designers and operators superior flexibility through extensive use of the latest virtual design technologies, including light-wrapping, a denoiser, and multiple mattes. An easy-to-use calibration feature enables operators to quickly place and present AR graphics.

Set Mapping and Object Tracking

Viz Arc eases the challenge of placing AR elements in the studio or outdoor environments with an innovative set mapping tool that displays a representation of the indoor set or map of the outdoor environment.

Improved tracking performance is made possible by Vizrt’s award-winning Object Tracker, powered by Viz AI. The latest version of Object Tracker includes a new 2D pose tracking feature, which tracks the talent’s hands, legs, eyes, and joints.  Another new capability is Face Tracker, which gives the user the ability to track the position and orientation of the talent’s face within a virtual set.

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Workflow

Arc workflow upscaled for web 1920x1080 1

Viz Arc 1.9

October 31, 2023: Viz Arc 1.9 continues to simplify and expand the control of live AR graphics. New features include additional third-party device integration, such as Elgato’s Stream Deck, is included. Optical Character Recognition (OCR) reads, converts, and composes data into text graphics, and enhanced Graphics Hub functionality, from within the Viz Arc UI,  are some of the new features of Viz Arc 1.9.

Viz-Arc-UI_Elgato-Stream-Deck-Plug-in_with-Monitor.png

Viz Arc 1.8

May 22, 2023: Viz Arc 1.8 continues to simplify and expand the control of live AR graphics. A new DMX protocol integration lets a user set values to a Viz Arc User Interface control panel. Added control of Unreal Engine geometry and material parameters, and new Object Tracker functionality, such as the capability to track the position and orientation of the talent’s face are new features of Viz Arc 1.8.

Viz Arc 1.8 – Unreal Engine Control and Geometry & Materials