Viz Engine is today’s most powerful compositing and real-time 3D rendering platform – and it just got better. This major release brings functionality for graphics use-cases to perfection, simplifies and speeds up everyday workflows, and supercharges your real-time capabilities. Any of your existing scenes created with version 3.x can be utilized instantly without conversion, adjustment, or extra effort and usually performs better. It is recommended to update to Viz Engine 4.3.
All native Viz Engine render blades have received substantial performance and accuracy enhancements. In the Viz Engine Renderer blade, shadows have been significantly upgraded. Phong materials are now supported, enabling the creation of simpler broadcast graphics with the Viz Engine Renderer. GFX-, Image- and Super Channels are now fully supported for improved workflows.
Features of Viz Engine
The new Text excels in quality and functionality. It brings the latest version of Geometry and Razor Fonts to the Viz Engine Renderer, enabling users to create more text-heavy scenes in the new Viz Engine Renderer Pipeline. It incorporates an entirely new glyph shaping mechanism and solves alignment issues from the past to get the best looking 2D and 3D texts on air.
The new library management ensures you can instantly select fonts from a drag-and-drop menu in the new font library, showing font rendering previews right away.
As of Viz Engine 4.3, you can synchronize tracking data and NDI® sources. With NDI® native control, highly accurate state-of-the-art virtual studios and augmented reality graphics can be produced, allowing intricate and complex stories to be faithfully retold and out-of-the-box setups combined with PTZ cameras running in no time.
Fast keyer setup with the Precision Keyer
The Precision Keyer is now equipped with a brand-new intelligent auto-adjustment feature that makes it easier than ever to set up, deploy and produce. Already the best color difference keyer on the market, significant quality improvements have distanced the Precision Keyer even further from the field.
Viz Engine 4.3 introduces an entirely new type of plug-in interface that allows adding general functionality to the Viz Engine, so it is possible to dynamically add functionality on a container or scene level and globally available functionality simultaneously. The first examples that already make use of this new plug-in interface and come with this version are:
- Commands via WebSockets
- Probel control plug-in
- Sealevel GPIO interface
- Tally TSL control plug-in